Post-Platform Digital Publishing Toolkit

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
playground:ui-design [2025/01/25 14:42] – created antmonssplayground:ui-design [2025/01/26 16:56] (current) wgp
Line 1: Line 1:
-======UI design doesn’t have to be so hard======+<HTML> 
 +<script> 
 +    function fetch_request(url, callback){ 
 +        // fetching the pad 
 +        fetch(`${url}`,
 +            'method': 'GET', 
 +            'mode': 'cors', 
 +        }) 
 +        .then(response => response.text() ) 
 +        .then(css => inject_css(css) ); 
 +    } 
 +    function inject_css(css){ 
 +        console.log('pad loaded!'); 
 +        let el document.createElement('style'); 
 +        el.id "etherstyle"; 
 +        el.innerText css; 
 +        document.head.appendChild(el); 
 +    }; 
 +    fetch_request("/doku.php?id=stylesheet:style_ui-design&do=export_text", inject_css); 
 +</script> 
 +</HTML>
  
-Interface design is hard. Having endless design possibilities sounds great in theory, but in practice, it can be frustrating and time consuming. With so many options to choose from regarding layout, spacing, typography, and colour, making design decisions can be overwhelming. When you add usability, accessibility, and psychology to the mix, it gets even harder. 
  
-==== Luckily, UI design doesn’t have to be so hard.====+======UI design doesn’t have to be so hard UwU======
    
-Over the years, I’ve realised that most of my UI design decisions are governed by a system of logical rules. Not artistic flair or magical intuition, just simple rules. Sure, artistic talent helps, but a lot of what makes up an intuitive, accessible, and beautiful interface design can be learned. Having a system of logical rules helps you efficiently make informed design decisions. Without a logical system, you’re just using gut feeling to move stuff around until it looks pretty.+Interface design is hard. Having endless design possibilities sounds great in theory, but in practice, it can be frustrating and time consuming. With so many options to choose from regarding layout, spacing, typography, and colour, making design decisions can be overwhelming. When you add usability, accessibility, and psychology to the mix, it gets even harder. 
 + 
 +Luckily, UI design doesn’t have to be so hard. Over the years, I’ve realised that most of my UI design decisions are governed by a system of logical rules. Not artistic flair or magical intuition, just simple rules.
  
-I love rules and logic, but design decisions are rarely black and whiteRather than strict rules that you must followthink of the advice in this page as helpful guidelines that work well in most cases.+Sure, artistic talent helps, but a lot of what makes up an intuitive, accessible, and beautiful interface design can be learnedHaving a system of logical rules helps you efficiently make informed design decisions. Without a logical systemyou’re just using gut feeling to move stuff around until it looks pretty.
  
-wish I knew these guidelines when I first started out. They're a culmination of nearly 2 decades working as a product designer on products used by //millions// of peopleMy hope is that they’ll help you gain years of experience in a matter of hours.+love rules and logic, but design decisions are rarely black and whiteRather than strict rules that you must follow, think of the advice in this wiki as helpful guidelines that work well in most cases.
playground/ui-design.1737816123.txt.gz · Last modified: 2025/01/25 16:56 (external edit)